Never before has the design + education communities come together in a more electric way! Introducing V School’s User Experience Design Course.
We have literally assembled the founders / creators at some of the best creative agencies in the country, to create a curriculum + teach the design concepts that are leading the industry.
V School’s skill-builder (part-time) course is engineered for the individual within the design or frontend development fields looking to make a switch to UX Design or level-up their overall skills.
You will learn the essentials of wireframing, prototyping, testing and how the UX process fits into the design and development workflow.
You will leave with a solid understanding of how user experience and design inform the structure of great apps. All students will leave with a robust portfolio project including wireframes, user data and a clickable prototype of an interactive project.
About The Instructor: Ryan Potter
Ryan has a BFA in painting and drawing from the University of Utah but where he really makes the magic happen is in the pixels.
He has worked with brands like De Beers, Walmart, Nintendo, Sandisk, Sweets Candy, The North Face, Clorox, Adobe, Alltel, Specialized Bikes, Old Spice, General Motors, MINI USA, Ski Utah, Utah Office of Tourism, Nike, Ski Utah, Burton Snowboards, Powder Mountain, Microsoft, Street League, Rossignol, TBWA/Chiat/Day, The Getty, Ubisoft, Golds GYM, GYM Jones, Adrenaline Lacrosse and Beats by Dre.
Perhaps Ryan’s biggest strength besides growing a perfectly quaffed Leonidus beard, is not only being able do the unthinkable, but the ability to explain it simply and understandably. Ryan’s past gigs before working at Contravent included he being a former partner of Super top Secret and before that the lead developer at Struck in Salt Lake.
Ryan Potter will run through the process of what it takes to design an app or site. Going over the user experience in all of its steps. By the end of the course designers will have a fully rounded knowledge of the practice of user experience.
Because of the nature of part-time classes, students will be given homework assignments that will build on in class learnings through expanding and challenging the mind to see and master ux in everyday settings.
Discovery and research
- Information architecture
- Design, Development, and Testing through Launch.
- Class project
- User stories and journeys
- A more in depth learning Sketch and XD